I just received my copy of Tony Mullen’s book”Introducing Character Animation with Blender” and made it through chapter 2. Chapter one gives a quick introduction into Blender. It’s quick and to the point, and contains a reference to the most frequently used keyboard shortcuts.
Chapter 2 teaches starts by showing how to model a face, and then cuts right to the chase: This chapter introduces the superhero character “Captain Blender” and the proceeds by showing how to model it in Blender. Reference images for both the face and the “Captain Blender” character are included on the CD.
At times, I found the pictures a bit confusing, but I made it through the chapter in about 2 or 3 days. You can see my results at the bottom of the page. Anyway, this looks like just the book I have been looking for. I am already looking forward to get into chapter 3 – “Texturing” – soon.

