Just finished the geometry of the foot that is gonna be part of the model. Below is a preview that has been textured using Pixelvore’s multi-layered procedural skin shader.
Here is another picture with sandals that could be considered a concept drawing for a character. That’s right, I use the 3D base model to draw some detail onto it in 2D, which is then going to be my concept sketch for the next, refined 3D model.

